﻿using QxFramework.Core;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace GameCombine
{
    public class CombineManager : ManagerBase<CombineManager>
    {
    /*    public Vector3 dis;
        public float Size;
        public float Zoom = 1;*/
        public override void InitModules()
        {
            base.InitModules();
            Add<CombineUIManager>(new CombineUIManager());
            Add<ItemCombineManager>(new ItemCombineManager());
        }

    }

    public class ItemJointField
    {
        public string[] Item = new string[2];
        /// <summary>
        /// 链接点在物体上的位置,0.1.2.3分别代表上左下右
        /// </summary>
        public int[] JointPos = { 0, 0 };
    }

}